<Money Earned/Lost>
This value is the amount of money awarded to each team when a hostage survives the entire round. Put a minus sign (-) before the number to deduct that amount from each player instead of giving it.
0This command specifies how much money is gained or lost when a hostage survives a round. The default is $0.
These are the parameters cash_team_hostage_alive uses. Required arguments must be provided for the command to work.
This value is the amount of money awarded to each team when a hostage survives the entire round. Put a minus sign (-) before the number to deduct that amount from each player instead of giving it.
0Interactive command builder that generates a valid cash_team_hostage_alive command for in-game use.
cash_team_hostage_alive 0Learn more about how to use cash_team_hostage_alive effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.