<Money Earned/Lost>
The amount of money a player gains or loses for killing an enemy. Place a minus sign (-) before the number to make that amount deducted when you kill a player.
300This command sets the cash gained or lost when killing an enemy with a default weapon.
These are the parameters cash_player_killed_enemy_default uses. Required arguments must be provided for the command to work.
The amount of money a player gains or loses for killing an enemy. Place a minus sign (-) before the number to make that amount deducted when you kill a player.
300Interactive command builder that generates a valid cash_player_killed_enemy_default command for in-game use.
cash_player_killed_enemy_default 300Learn more about how to use cash_player_killed_enemy_default effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.