cash_player_get_killed Command

This command configures the money gained or lost when a player is killed by an enemy. By default it is $0, but it can be set to grant money or deduct it.

Category
Gameplay
Game
CS2 + CSGO
Scope
Local
Cheats
Not Required

Command Arguments

These are the parameters cash_player_get_killed uses. Required arguments must be provided for the command to work.

<Money Earned/Lost>

NumberRequired

The money amount awarded or charged when a player is killed. Use a positive value to grant money for this event, or prefix the number with a minus sign (-) to make deaths cost money.

Default: 0

Command Builder

Interactive command builder that generates a valid cash_player_get_killed command for in-game use.

All required arguments filled!

Generated Command

cash_player_get_killed 0

Command Information

Learn more about how to use cash_player_get_killed effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.