<Money Earned/Lost>
The money amount added or removed when a hostage is damaged. Place a minus sign (-) before the number to subtract that amount when shooting a hostage.
-30This command defines the money lost or gained when damaging a hostage. By default it subtracts $30 from the player each time a hostage is harmed, but it can be increased or changed to reward the player.
These are the parameters cash_player_damage_hostage uses. Required arguments must be provided for the command to work.
The money amount added or removed when a hostage is damaged. Place a minus sign (-) before the number to subtract that amount when shooting a hostage.
-30Interactive command builder that generates a valid cash_player_damage_hostage command for in-game use.
cash_player_damage_hostage -30Learn more about how to use cash_player_damage_hostage effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.