bot_show_occupy_time<0 / 1>
Shows on your screen every area that can be reached first by either team; because this covers most of the map it can lower FPS on older or less powerful computers.
This cheat command causes bots to only join the server after another live player joins, which can help balance teams.
These are the parameters bot_join_after_player uses when it is ran. Required arguments must be provided.
Set to 1 to prevent bots from joining the game server until another player connects, and set to 0 to allow them to spawn normally.
This interactive command builder generates a valid bot_join_after_player command for in-game use. Fill all required fields.
bot_join_after_player 1Learn more about how to use the bot_join_after_player effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.